Flowering
Flowering is a 2D platformer stealth game set in an underground kingdom of insectoid citizens.
You play as Putter, the apprentice of a local apothecary who’s returned from gathering ingredients to find the shop incredibly busy. Strange purple flowers have been popping up all over the kingdom and with them comes an even stranger illness.
You must navigate the various towns within the kingdom, avoiding the infected while gathering materials to craft useful elixirs and find a cure to save your community.
This as a protype made in a single collage semester, yet the team of very skilled individuals managed to make it playable, winnable, and you very die-able.
In this taste of gameplay, all you have to do is shove glowing-green "cure berries" into the magical cure dispenser and not die!
Controls
- AD to move
- W to sprint
- S to crouch
- Left Click to advance dialogue
- Left shift to interact
- ESC to go to menu
Check out the Manual Here: Manual Link
~Credits~
- Emmy Stevens - Bringer of Plague
- Creative Director, project manager, graphical artist
- Gavin Dudenhoeffer - Savior of Item Aesthetics
- UI artist
- Isaac Jones - Head Stone Smith
- Environmental pixel artist and animator
- Michael Capriel - High Craftsman of Flesh
- Character pixel artist and animator
- Jaden Painter - Harbinger of Life and Hardship
- Main coder and level designer
- Nick Granada - Bard of Harmony and Cacophony
- Sound designer, music maker, and coder
- Orion Allman - Carver of the Caverns
- Level designer, trailer editor
- Noah Green - Professional Burrower
- Level designer
- Z.D.Prince - Feudal Lord
- Narrative work and level design
Status | Prototype |
Platforms | HTML5 |
Author | Non-Irish Potato |
Genre | Platformer |
Made with | Unity |
Tags | 2D, Creepy, Prototype, Short, Stealth |
Download
Download
Flowering Build.zip 41 MB
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